Slot №1:

Ocular Filter – Improved – skill “Cybernetics” V
+5 Bonus to Perception.

Ocular Filter – Standard – skill”Cybernetics“ IV
+4 Bonus to Perception.

Ocular Filter – Basic – skill “Cybernetics” I
+3 Bonus to Perception.

Limited Ocular Filter – Beta – skill“Cybernetics“ I
+2 Bonus to Perception.

Limited Ocular Filter – skill “Cybernetics” I
+1 Bonus to Perception.
Slot №2:

Memory Augmentation – Improved – skill “Cybernetics” V
+5 Bonus to Memory.

Memory Augmentation – Standard – skill “Cybernetics” IV
+4 Bonus to Memory.

Memory Augmentation – Basic – skill “Cybernetics” I
+3 Bonus to Memory.

Limited Memory Augmentation – Beta – skill “Cybernetics” I
+2 Bonus to Memory.

Limited Memory Augmentation– skill “Cybernetics” I
+1 Bonus to Memory.
Slot №3:

Neural Boost – Improved – skill “Cybernetics” V
+5 Bonus to Willpower.

Neural Boost – Standard – skill “Cybernetics” IV
+4 Bonus to Willpower.

Neural Boost – Basic – skill “Cybernetics” I
+3 Bonus to Willpower.

Limited Neural Boost – Beta – skill “Cybernetics” I
+2 Bonus to Willpower.

Limited Neural Boost – skill “Cybernetics” I
+1 Bonus to Willpower.
Slot №4:

Cybernetic Subprocessor – Improved – skill “Cybernetics” V
+5 Bonus to Intelligence.

Cybernetic Subprocessor – Standard – skill “Cybernetics” IV
+4 Bonus to Intelligence.

Cybernetic Subprocessor – Basic – skill “Cybernetics” I
+3 Bonus to Intelligence.

Limited Cybernetic Subprocessor – Beta – skill “Cybernetics” I
+2 Bonus to Intelligence.

Limited Cybernetic Subprocessor – skill “Cybernetics” I
+1 Bonus to Intelligence.
Slot №5:

Social Adaptation Chip – Improved – skill “Cybernetics” V
+5 Bonus to Charisma.

Social Adaptation Chip – Standard – skill “Cybernetics” IV
+4 Bonus to Charisma.

Social Adaptation Chip – Basic – skill “Cybernetics” I
+3 Bonus to Charisma.

Limited Social Adaptation Chip – Beta – skill “Cybernetics” I
+2 Bonus to Charisma.

Limited Social Adaptation Chip – skill “Cybernetics” I
+1 Bonus to Charisma.
Slot №6:

Harvest Mining pirate set for mining: “Low-grade Harvest” и “Mid-grade Harvest”
Bonus to the range to all mining lasers.
Slot №7:

Michi’s Excavation Augmentor – skill “Cybernetics” V
5% bonus to mining yield of mining lasers.
Slot №8 Reprocessing

Zainou ‘Beancounter’ Reprocessing RX-804 – skill “Cybernetics” V
4% bonus to ore and ice reprocessing yield.

Zainou ‘Beancounter’ Reprocessing RX-802 – skill “Cybernetics” III
2% bonus to ore and ice reprocessing yield.

Zainou ‘Beancounter’ Reprocessing RX-801 – skill “Cybernetics” I
1% bonus to ore and ice reprocessing yield.
Slot №8 Gas Harvesting

Eifyr and Co. ‘Alchemist’ Gas Harvesting GH-805 – skill “Cybernetics” V
5% reduction to gas cloud harvester cycle time.

Eifyr and Co. ‘Alchemist’ Gas Harvesting GH-803 – skill “Cybernetics” III
3% reduction to gas cloud harvester cycle time.

Eifyr and Co. ‘Alchemist’ Gas Harvesting GH-801 – skill “Cybernetics” I
1% reduction to gas cloud harvester cycle time.
Slot № 10 Ice Harvesting

Inherent Implants ‘Yeti’ Ice Harvesting IH-1005 – skill “Cybernetics” V
5% decrease in ice harvester cycle time.

Inherent Implants ‘Yeti’ Ice Harvesting IH-1003 – skill “Cybernetics” III
3% decrease in ice harvester cycle time.

Inherent Implants ‘Yeti’ Ice Harvesting IH-1001 – skill “Cybernetics” I
1% decrease in ice harvester cycle time.
Slot №10 Ore Harvesting

Inherent Implants ‘Highwall’ Mining MX-1005 – skill “Cybernetics” V
5% bonus to mining laser and strip miner yield.

Inherent Implants ‘Highwall’ Mining MX-1003 – skill “Cybernetics” III
3% bonus to mining laser and strip miner yield.

Inherent Implants ‘Highwall’ Mining MX-1001 – skill “Cybernetics” I
1% bonus to mining yield.
Slot №10 For Orca and Fleet

Mining Foreman Mindlink – skills : “Cybernetics“ V , “Mining Director” V
+25% bonus to Mining Foreman Burst effect strength and duration.

ORE Mining Director Mindlink – skills : “Cybernetics“ V , “Mining Director” V, “Shield Command Specialist” V.
+25% bonus to Mining Foreman and Shield Command Burst effect strength and duration. Price
Cloning technology
The game has the ability to clone a character using the skill “Infomorph Psychology“. You can create your clone at any station where there is a clone bay. And then move there instantly from anywhere in the galaxy where there is also a clone bay. Of course, the implants will remain in the old clone, but it is possible, for example, to make one clone for ore mining, and the second for ice mining or for war, an empty “egg” without implants, so as not to lose the implants in case of capsule destruction…